GOM攻击触发
[@攻击触发]{
#IF
CHECKCURRTARGETRACE = 0
checkitemw ■■■魅影·蜘蛛■■■
small N$减速限时 1
#ACT
<$CURRRTARGETNAME>.CHANGESPEED 1 -10 5
<$CURRRTARGETNAME>.DELAYGOTO 3000 @强化给属性111
MOV N$减速限时 100
SENDMSG 6 神秘BUFF:[■■■魅影·蜘蛛■■■]特殊效果生效,对方减速5秒!!
#if
CHECKITEMw ■■库尔的呐喊■■ 1
random 50
#ACT
DelMonHpEx 50 2 0 0 <$X> <$Y> 5 1
sendmsg 6 [提示]:本次攻击切割周围所有人50%血量
#if
CHECKITEMw 天罡北斗阵 1
random 50
#ACT
DelMonHpEx 10 2 0 0 <$X> <$Y> 3 1
sendmsg 6 [提示]:本次攻击切割周围所有人8%血量
#if
CHECKITEMw ■■■引火焚身■■■ 1
random 50
#ACT
MoveMonsters <$X> <$Y> 8 1 0 0
sendmsg 6 [提示]:本次攻击传唤周围所有人到身边
#if
CHECKITEMw “安德拉的诅咒” 1
random 50
#ACT
<$CURRRTARGETNAME>.ESPContinuedDecrease 10 5 2 你中了埃博拉病毒,每秒掉血10%点,持续5秒!
#if
checkitemw “恶魔唤醒”
CHECKCURRTARGETRACE = 0
Random 75
#act
<$CURRRTARGETNAME>.AddhpPer - 100
SendMsg 7 70 255 [“恶魔唤醒”]:打掉人物100%血量!!
<$CURRRTARGETNAME>.SendMsg 5 你被[“恶魔唤醒”]击中,瞬间失去100%血量!!
#if
EQUAL <$CURRRUSEMAGICID> 12666
CHECKCURRTARGETRACE = 0
RANDOM 80
#ACT
M.ChangeItemDura 0 - 50000
M.ChangeItemDura 1 - 50000
M.ChangeItemDura 2 - 50000
M.ChangeItemDura 3 - 50000
M.ChangeItemDura 4 - 50000
M.ChangeItemDura 5 - 50000
M.ChangeItemDura 6 - 50000
M.ChangeItemDura 7 - 50000
M.ChangeItemDura 8 - 50000
M.ChangeItemDura 10 - 50000
M.ChangeItemDura 11 - 50000
M.sendmsg 5 你被对方的开天斩击中[天崩地裂buff],所有装备的持久降为0点!
sendmsg 6 对方被你的开天斩击中[天崩地裂buff],对方所有装备的持久降为0点!
#IF
EQUAL N$灼烧CD 0
RANDOM 18
CHECKITEMW 星辰※夜煞 1
#ACT
MOV N$灼烧CD 30
M.PLAYEFFECT 10 230 13 12 200
<$CURRRTARGETNAME>.MOV N$灼烧持续时间 30
<$CURRRTARGETNAME>.SetOnTimer 58 1
SendCenterMsg 251 0 [提示]目标进入灼烧状态,每秒损失2%的血量.持续30秒. 0 2
<$CURRRTARGETNAME>.SendCenterMsg 251 0 [提示]您已进入灼烧状态,每秒损失2%的血量.持续30秒.(下线即可清除) 0 2
#IF
EQUAL N$二级灼烧CD 0
RANDOM 18
CHECKITEMW 妖★炎 1
#ACT
MOV N$二级灼烧CD 30
M.PLAYEFFECT 10 230 13 12 200
<$CURRRTARGETNAME>.MOV N$二级灼烧持续时间 30
<$CURRRTARGETNAME>.SetOnTimer 58 1
SendCenterMsg 251 0 [提示]目标进入灼烧状态,每秒损失4%的血量.持续30秒. 0 2
<$CURRRTARGETNAME>.SendCenterMsg 251 0 [提示]您已进入灼烧状态,每秒损失4%的血量.持续30秒.(下线即可清除) 0 2
#IF
CHECKITEMW 复※仇 1
RANDOM 48
#ACT
M.SetHumAttackMode 1 3
SendCenterMsg 251 0 [提示]:"复※仇"触发,<$CURRRTARGETNAME>被强制和平模式3秒. 0 2
<$CURRRTARGETNAME>.SendCenterMsg 251 0 [提示]您已被<$CURRRTARGETNAME>的"复※仇"被强制和平模式3秒. 0 2
#IF
CHECKITEMW 势如破竹 1
RANDOM 100
#ACT
<$CURRRTARGETNAME>.MAKEPOSION 12 1
<$CURRRTARGETNAME>.MOV N$哀伤高兴CD2 5
<$CURRRTARGETNAME>.SetOnTimer 203 1
SendCenterMsg 251 0 [提示]势如破竹特效触发,<$CURRRTARGETNAME>每秒损失5%血量,持续5秒. 0 2
<$CURRRTARGETNAME>.SendCenterMsg 251 0 [提示]你被<$CURRRTARGETNAME>的势如破竹特效击中,你每秒损失5%血量,持续5秒!!! 0 2
#if
random 30
CHECKITEMW 星辰※夜煞
CHECKCURRTARGETRACE = 0
#act
M.HumanHP - <$PKPOWER>
sendmsg 5 你的星辰※夜煞命中目标,给目标带来双倍伤害!
#if
EQUAL <$CURRRUSEMAGICID> 56
CHECKITEMW 复※仇
CHECKCURRTARGETRACE = 0
random 30
#act
M.HumanHP - <$PKPOWER>
sendmsg 5 你的烈火命中目标,给目标带来双倍伤害!
#IF
random 50
CHECKCURRTARGETRACE = 0
checkitemw 天罡北斗阵
#ACT
<$CURRRTARGETNAME>.CHANGESPEED 2 -5 3
<$CURRRTARGETNAME>.CHANGESPEED 1 -5 3
SENDMSG 6 神秘BUFF:[天罡北斗阵]特殊效果生效,对方减速3秒!!
#IF
CHECKITEMW 万物之源 1
RANDOM 60
#ACT
<$CURRRTARGETNAME>.ChangeModeEx 9 3
SendCenterMsg 251 0 [提示]万物之源BUFF特效触发,<$CURRRTARGETNAME>禁止攻击,持续2秒. 0 3
<$CURRRTARGETNAME>.SendCenterMsg 251 0 [提示]你被<$CURRRTARGETNAME>的万物之源特效击中,禁止攻击,持续2秒!!! 0 3
#IF
CHECKITEMW 万物之源 1
RANDOM 100
#ACT
<$CURRRTARGETNAME>.goto @万物之源
SendCenterMsg 251 0 [提示]万物之源特效触发,<$CURRRTARGETNAME>攻击力减少100%,持续5秒. 0 2
<$CURRRTARGETNAME>.SendCenterMsg 251 0 [提示]你被<$CURRRTARGETNAME>的万物之源特效击中,你攻击力减少100%,持续5秒!!! 0 2
#if
random 50
Checkitemw 九天之殇
CheckHpPer > 0
CheckHpPer < 50
CHECKPKPOINTEX> 100
#ACT
POWERRATE 220 30
sendmsg 6 体内恶魔被激活,红名状态下HP值低于50%触发攻魔道2.2倍加成,有效时间为30秒!
#if
random 50
EQUAL <$CURRRUSEMAGICID> 66
CHECKITEMW 九天之殇
#act
M.ChangeModeEx 9 3
M.sendmsg 5 你被对方的开天斩buff击中,被定身无法移动,持续3秒
#IF
Random 55
checkitemw 『终·结』
CHECKCURRTARGETRACE = 0
NOT <$CURRRTARGETNAME>.CHECKITEMW ■■■盗の防■■■ 1
#ACT
<$CURRRTARGETNAME>.MOVR N1 16
<$CURRRTARGETNAME>.TakeEx <$STR(N1)>
SENDMSG 6 缴械BUFF效果生效: 随机取下目标身上1样装备!
<$CURRRTARGETNAME>.SENDMSG 5 你身上的装备被随机取下1件!
#if
EQUAL <$CURRRUSEMAGICID> 26
CHECKITEMW 『终·结』
CHECKCURRTARGETRACE = 0
#act
M.HumanHP - <$PKPOWER>
sendmsg 5 你的烈火命中目标,将给目标带来双倍伤害!
#if
CHECKITEMw碧水冰心
CHECKCURRTARGETRACE = 0
RANDOM 60
#act
M.ChangeHumAbility 1 - 500000 5
M.ChangeHumAbility 2 - 500000 5
M.ChangeHumAbility 3 - 500000 5
M.ChangeHumAbility 4 - 500000 5
M.sendmsg 5 你被对方的[碧水冰心]击中,5秒内防御魔御降为0,请注意 !
sendmsg 6 对方被你的[碧水冰心]击中,5秒内防御魔御降为0,请注意 !
#if
CHECKITEMw魔の蛮荒之力
CHECKCURRTARGETRACE = 0
RANDOM 60
#act
M.ChangeHumAbility 1 - 500000 10
M.ChangeHumAbility 2 - 500000 10
M.ChangeHumAbility 3 - 500000 10
M.ChangeHumAbility 4 - 500000 10
M.sendmsg 5 你被对方的[魔の蛮荒之力]击中,10秒内防御魔御降为0,请注意 !
sendmsg 6 对方被你的[魔の蛮荒之力]击中,10秒内防御魔御降为0,请注意 !
#if
random 60
CHECKCURRTARGETRACE = 0
CheckITEMW 碧水冰心
#ACT
<$CURRRTARGETNAME>.SETBODYCOLOR 240 10
<$CURRRTARGETNAME>.POWERRATE 70 10
M.sendmsg 5 你被对方的[碧水冰心buff]击中,攻击属性降低30%,持续10秒!
sendmsg 6 对方被你的[碧水冰心buff]击中,攻击属性降低30%,持续10秒!
#if
random 60
CHECKCURRTARGETRACE = 0
CheckITEMW 魔の蛮荒之力
#ACT
<$CURRRTARGETNAME>.SETBODYCOLOR 240 10
<$CURRRTARGETNAME>.POWERRATE 70 10
M.sendmsg 5 你被对方的[魔の蛮荒之力buff]击中,攻击属性降低50%,持续10秒!
sendmsg 6 对方被你的[魔の蛮荒之力buff]击中,攻击属性降低50%,持续10秒!
#IF
random 65
Checkitemw 三花聚顶·神
#ACT
ChangeModeEx 2 5
ChangeModeEx 5 5 2500
SendCenterMsg 249 243 (*)提示:【刺客诡道BUFF】触发攻击加成:5秒内完全隐身,且隐身阶段本身攻击增加2500点持续5秒,刺客最高阶段神技
#if
EQUAL <$CURRRUSEMAGICID> 66
CHECKITEMW [神之传承]
CHECKCURRTARGETRACE = 0
#act
M.HumanHP - <$PKPOWER>
sendmsg 5 你的开天命中目标,将给目标带来双倍伤害!
#IF
CHECKITEMW 魅·[影] 1
RANDOM 80
#ACT
<$CURRRTARGETNAME>.MAPMOVE 3 330 333
SendCenterMsg 251 0 [提示]BUFF特效触发,将你的对手《<$CURRRTARGETNAME>》安全的送回安全区.
<$CURRRTARGETNAME>.SendCenterMsg 251 0 [提示]你被<$CURRRTARGETNAME>的BUFF击中,回到了安全区.
close
;#IF
;CHECKITEMW 鬼·宗 1
;EQUAL N$斩仙剑CD 0
;<$CURRRTARGETNAME>.CheckhpPer < 40
;RANDOM 100
;#ACT
;MOV N$斩仙剑CD 60
;<$CURRRTARGETNAME>.AddHpPer - 99
;SendCenterMsg 251 0 [提示]鬼·宗BUFF特效触发,成功斩杀<$CURRRTARGETNAME>. 0 2
;<$CURRRTARGETNAME>.SendCenterMsg 251 0 [提示]你被<$CURRRTARGETNAME>的鬼·宗BUFF特效击中,饮恨当场!!! 0 2
#IF
CHECKITEMW 三生三世 1
#ACT
<$CURRRTARGETNAME>.MOVEX S22 <$LEVEL>
<$CURRRTARGETNAME>.goto @三生三世
#IF
CHECKITEMW 我还是曾经那个少年 1
<$CURRRTARGETNAME>.CheckhpPer < 20
RANDOM 20
#ACT
<$CURRRTARGETNAME>.AddHpPer - 20
SendCenterMsg 251 0 [提示]我还是曾经那个少年BUFF特效触发,成功斩杀<$CURRRTARGETNAME>20%血量. 0 2
<$CURRRTARGETNAME>.SendCenterMsg 251 0 [提示]你被<$CURRRTARGETNAME>的我还是曾经那个少年BUFF特效击中,被斩杀20%血量!!! 0 2
#IF
CHECKITEMW 鬼·宗 1
<$CURRRTARGETNAME>.CheckhpPer < 40
RANDOM 20
#ACT
<$CURRRTARGETNAME>.AddHpPer - 40
SendCenterMsg 251 0 [提示]鬼·宗BUFF特效触发,成功斩杀<$CURRRTARGETNAME>20%血量. 0 2
<$CURRRTARGETNAME>.SendCenterMsg 251 0 [提示]你被<$CURRRTARGETNAME>的鬼·宗BUFF特效击中,被斩杀20%血量!!! 0 2
#IF
checkitemw 帝·神怒之炎"噬魂 1
large <$REVIVALTIME> 0
CHECKCURRTARGETRACE = 0
#ACT
<$CURRRTARGETNAME>.AddhpPer - 1
SendMsg 7 帝·神怒之炎"噬魂:复活不可用时刀刀切割敌人1%血量
#IF
checkitemw ○○狂≌战○○
CHECKCURRTARGETRACE = 0
CheckHpPer > 5
#ACT
ChangeModeEx 20 2 100 10
#IF
checkitemw 皇道·「星辰之火」
CHECKCURRTARGETRACE = 0
CheckHpPer > 5
#ACT
ChangeModeEx 20 2 100 10
#IF
checkitemw 我还是曾经那个少年
CHECKCURRTARGETRACE = 0
CheckHpPer > 5
#ACT
ChangeModeEx 20 2 100 10
#IF
checkitemw 鬼·宗
CHECKCURRTARGETRACE = 0
CheckHpPer > 5
#ACT
ChangeModeEx 20 2 100 10
#IF
checkitemw 三生三世
CHECKCURRTARGETRACE = 0
CheckHpPer > 5
#ACT
ChangeModeEx 20 2 100 10
#if
CHECKCURRTARGETRACE = 0
LARGE U13 0
#act
MOV U13 0
<$CURRRTARGETNAME>.AddhpPer - 50
SendMsg 7 70 255 [神奇的大香肠]:使你本次攻击打掉敌人50%血量
<$CURRRTARGETNAME>.SendMsg 5 你被对方[神奇的大香肠]效果击中,瞬间失去50%血量!!
#if
checkitemw ◇◇圣◆剑◇◇
CHECKCURRTARGETRACE = 0
random 60
#act
mov N$神奇秒血 0
<$CURRRTARGETNAME>.AddhpPer - 30
SendMsg 7 70 255 [◇◇圣◆剑◇◇]:10%几率打掉人物30%血量!!
<$CURRRTARGETNAME>.SendMsg 5 你被[◇◇圣◆剑◇◇]击中,瞬间失去30%血量!!
#if
checkitemw ★九阳の剑★ 1
CHECKCURRTARGETRACE = 0
#act
inc N$秒人十血 1
#if
checkitemw 凝血剑★★★ 1
CHECKCURRTARGETRACE = 0
#act
inc N$秒人十血 1
#if
checkitemw ★九阳の剑★ 1
CHECKCURRTARGETRACE = 0
LARGE <$STR(N$秒人十血)> 7
#act
mov N$秒人十血 0
<$CURRRTARGETNAME>.AddhpPer - 5
SendMsg 5 [★九阳の剑★]:每8刀打掉人物5%血量!!
<$CURRRTARGETNAME>.SendMsg 5 你被[★九阳の剑★]击中,瞬间失去5%血量!!
#IF
checkitemw 帝释九天战辉煌
EQUAL <$HP> <$MAXHP>
CHECKCURRTARGETRACE = 0
#ACT
<$CURRRTARGETNAME>.AddhpPer - 3
<$CURRRTARGETNAME>.sendmsg 6 你被满血状态的【<$CURRRTARGETNAME>】击中 瞬间掉血3%!
#IF
checkitemw ¤天之魂¤
EQUAL <$HP> <$MAXHP>
CHECKCURRTARGETRACE = 0
#ACT
<$CURRRTARGETNAME>.AddhpPer - 1
<$CURRRTARGETNAME>.sendmsg 6 你被满血状态的【<$CURRRTARGETNAME>】击中 瞬间掉血1%!
#IF
checkitemw 九龙天子★长靴 1
CHECKCURRTARGETRACE = 0
#ACT
<$CURRRTARGETNAME>.take 盟重传送石 1
#IF
checkitemw ★★秘★★ 1
CHECKCURRTARGETRACE = 0
#ACT
<$CURRRTARGETNAME>.take 盟重传送石 1
#IF
checkitemw ★★神★★ 1
CHECKCURRTARGETRACE = 0
#ACT
<$CURRRTARGETNAME>.take 随机传送石 1
#IF
checkitemw 九龙天子★护腿 1
CHECKCURRTARGETRACE = 0
#ACT
<$CURRRTARGETNAME>.take 随机传送石 1
#IF
checkitemw 宇宙·洪荒 1
#act
<$CURRRTARGETNAME>.HUMANHP - <$MAXDC>
#IF
checkitemw 绝情の魅影Π莫勾魂 1
#act
<$CURRRTARGETNAME>.HUMANHP - <$MAXDC>
#IF
checkitemw 聖光∩之心
CHECKCURRTARGETRACE = 0
#act
DelMonHpEx 1 2 0 0 <$X> <$Y> 4 1
#IF
checkitemw 绝情の魅影Π莫勾魂
CHECKCURRTARGETRACE = 0
#act
DelMonHpEx 1 2 0 0 <$X> <$Y> 4 1
#IF
CHECKCURRTARGETRACE = 0
large N$对怪切割 0
checkitemw 义薄云天·昌黎
#ACT
MOV N$来一刀 <$STR(N$对怪切割)>
MUL N$来一刀 33
DIV N$来一刀 100
<$CURRRTARGETNAME>.movex N$来一刀1 <$STR(N$来一刀)>
<$CURRRTARGETNAME>.HUMANHP - <$STR(N$来一刀1)>
<$CURRRTARGETNAME>.SENDMSG 5 被敌人击破弱点,重伤掉血{[<$STR(N$来一刀1)>]|250:249:1}
SENDMSG 5 击破敌人弱点,使其额外掉血{[<$STR(N$来一刀)>]|250:249:1}
#IF
CHECKCURRTARGETRACE = 0
large N$对怪切割 0
checkitemw 妖皇·湮灭吊坠[禁]
#ACT
MOV N$来一刀2 <$STR(N$对怪切割)>
MUL N$来一刀2 40
DIV N$来一刀2 100
<$CURRRTARGETNAME>.movex N$来一刀3 <$STR(N$来一刀2)>
<$CURRRTARGETNAME>.HUMANHP - <$STR(N$来一刀3)>
<$CURRRTARGETNAME>.SENDMSG 5 被敌人击破弱点,重伤掉血{[<$STR(N$来一刀3)>]|250:249:1}
SENDMSG 5 击破敌人弱点,使其额外掉血{[<$STR(N$来一刀2)>]|250:249:1}
#IF
EQUAL U0 1
CHECKGAMEDIAMOND > 0
CHECKTITLE 狂暴之力
CHECKCURRTARGETRACE = 0
#ACT
MOV N$额外狂暴 <$GAMEDIAMOND>
MUL N$额外狂暴 2
<$CURRRTARGETNAME>.movex N$额外狂暴1 <$STR(N$额外狂暴)>
<$CURRRTARGETNAME>.HUMANHP - <$STR(N$额外狂暴1)>
<$CURRRTARGETNAME>.SENDMSG 5 251 0 受到[黄色狂暴]额外伤害{[<$STR(N$额外狂暴1)>]|249:0:1}
SENDMSG 5 251 0 [黄色狂暴]使你每刀附带额外伤害{[<$STR(N$额外狂暴)>]|249:0:1}
#IF
EQUAL U0 2
CHECKGAMEDIAMOND > 0
CHECKTITLE 狂暴之力
CHECKCURRTARGETRACE = 0
#ACT
MOV N$额外狂暴 <$GAMEDIAMOND>
MUL N$额外狂暴 3
<$CURRRTARGETNAME>.movex N$额外狂暴1 <$STR(N$额外狂暴)>
<$CURRRTARGETNAME>.HUMANHP - <$STR(N$额外狂暴1)>
<$CURRRTARGETNAME>.SENDMSG 5 250 0 受到[绿色狂暴]额外伤害{[<$STR(N$额外狂暴1)>]|249:0:1}
SENDMSG 5 250 0 [绿色狂暴]使你每刀附带额外伤害{[<$STR(N$额外狂暴)>]|249:0:1}
#IF
EQUAL U0 3
CHECKGAMEDIAMOND > 0
CHECKTITLE 狂暴之力
CHECKCURRTARGETRACE = 0
#ACT
MOV N$额外狂暴 <$GAMEDIAMOND>
MUL N$额外狂暴 5
<$CURRRTARGETNAME>.movex N$额外狂暴1 <$STR(N$额外狂暴)>
<$CURRRTARGETNAME>.HUMANHP - <$STR(N$额外狂暴1)>
<$CURRRTARGETNAME>.SENDMSG 5 116 0 受到[橙色狂暴]额外伤害{[<$STR(N$额外狂暴1)>]|249:0:1}
SENDMSG 5 116 0 [橙色狂暴]使你每刀附带额外伤害{[<$STR(N$额外狂暴)>]|249:0:1}
#IF
EQUAL U0 4
CHECKGAMEDIAMOND > 0
CHECKTITLE 狂暴之力
CHECKCURRTARGETRACE = 0
#ACT
MOV N$额外狂暴 <$GAMEDIAMOND>
MUL N$额外狂暴 8
<$CURRRTARGETNAME>.movex N$额外狂暴的 <$STR(N$额外狂暴)>
<$CURRRTARGETNAME>.HUMANHP - <$STR(N$额外狂暴的)>
<$CURRRTARGETNAME>.SENDMSG 5 168 0 受到[蓝色狂暴]额外伤害{[<$STR(N$额外狂暴的)>]|249:0:1}
SENDMSG 5 168 0 [蓝色狂暴]使你每刀附带额外伤害{[<$STR(N$额外狂暴)>]|249:0:1}
#IF
CHECKGAMEDIAMOND > 0
checkitemw 妖★炎
CHECKCURRTARGETRACE = 0
#ACT
MOV N$额外狂 <$GAMEDIAMOND>
MUL N$额外狂 8
<$CURRRTARGETNAME>.movex N$额外狂暴的 <$STR(N$额外狂)>
<$CURRRTARGETNAME>.HUMANHP - <$STR(N$额外狂的)>
<$CURRRTARGETNAME>.SENDMSG 5 168 0 受到妖★炎额外伤害{[<$STR(N$额外狂的)>]|249:0:1}
SENDMSG 5 168 0 [妖★炎]使你每刀附带额外伤害{[<$STR(N$额外狂)>]|249:0:1}
#if
checkitemw 傲世狂歌·野尘1
CheckHpPer < 50
#act
AddhpPer + 2
SENDMSG 5 [傲世狂歌·野尘]:血量低于50%,刀刀回血2%
#if
checkitemw 亡灵·不灭战链[帝]1
CheckHpPer < 50
#act
AddhpPer + 2
SENDMSG 5 [亡灵·不灭战链[帝]]:血量低于50%,刀刀回血2%
;----------------------------------------------------------机率触发
#if
random 3000
CHECKCURRTARGETRACE = 0
LARGE U9 0
#act
MOV U9 0
<$CURRRTARGETNAME>.CHANGELEVEL - 1
SendMsg 6 本次攻击使敌人降低1级,魂骨金身消失!
<$CURRRTARGETNAME>.SendMsg 5 你被敌人魂骨金身打掉1级!
#CALL [\游戏登陆\登陆触发.txt] @触发设置
#if
random 90
CHECKCURRTARGETRACE = 0
checkitemw △△蝴★蝶△△ 1
#act
<$CURRRTARGETNAME>.SCREENEFFECT 0 0 48 5205 1 5 1000 0 0
SendMsg 6 [△△蝴★蝶△△]:成功将敌人打成黑屏5秒!!
<$CURRRTARGETNAME>.SendMsg 5 [△△蝴★蝶△△]:使你黑屏5秒!!
#if
random 100
CHECKCURRTARGETRACE = 0
checkitemw 皇道·「星辰之火」 1
#act
<$CURRRTARGETNAME>.SCREENEFFECT 0 0 48 5205 1 5 1000 0 0
SendMsg 6 [皇道·「星辰之火」]:成功将敌人打成黑屏5秒!!
<$CURRRTARGETNAME>.SendMsg 5 [皇道·「星辰之火」]:使你黑屏5秒!!
#IF
checkitemw 〓战无不胜〓 1
CHECKCURRTARGETRACE = 0
random 100
#ACT
<$CURRRTARGETNAME>.mov N$戒灵压制 20
#IF
checkitemw +圣玄∷坎邪+[昇靈] 1
CHECKCURRTARGETRACE = 0
random 80
#ACT
<$CURRRTARGETNAME>.mov N$七绝杀戒 20
#if
checkitemw ◇◇重§生◇◇ 1
CHECKCURRTARGETRACE = 0
NOT <$CURRRTARGETNAME>.CHECKITEMW ■■■盗の防■■■ 1
random 100
#act
<$CURRRTARGETNAME>.TakeEx 1
SendMsg 6 [◇◇重§生◇◇]:您将{『<$CURRRTARGETNAME>』|253:0}的武器打入背包内了!!
<$CURRRTARGETNAME>.SendMsg 6 [注意]:敌对玩家{『<$CURRRTARGETNAME>』|253:0}将你的武器打入背包了!!
#if
checkitemw 豪横无极★长靴 1
CHECKCURRTARGETRACE = 0
NOT <$CURRRTARGETNAME>.CHECKITEMW ■■■盗の防■■■ 1
random 80
#act
<$CURRRTARGETNAME>.TakeEx 1
SendMsg 6 [豪横无极★长靴]:您将{『<$CURRRTARGETNAME>』|253:0}的武器打入背包内了!!
<$CURRRTARGETNAME>.SendMsg 6 [注意]:敌对玩家{『<$CURRRTARGETNAME>』|253:0}将你的武器打入背包了!!
#if
checkitemw ◇◇重§生◇◇ 1
CHECKCURRTARGETRACE = 0
NOT <$CURRRTARGETNAME>.CHECKITEMW ■■■盗の防■■■ 1
random 100
#act
<$CURRRTARGETNAME>.TakeEx 0
SendMsg 6 [◇◇重§生◇◇]:您将{『<$CURRRTARGETNAME>』|253:0}的衣服打入背包内了!!
<$CURRRTARGETNAME>.SendMsg 6 [注意]:敌对玩家{『<$CURRRTARGETNAME>』|253:0}将你的衣服打入背包了!!
#IF
checkitemw ◇◇轮§回◇◇ 1
CHECKCURRTARGETRACE = 0
random 100
#act
<$CURRRTARGETNAME>.CHANGESPEED 2 2 5
<$CURRRTARGETNAME>.DELAYGOTO 5000 @恢复倍攻
sendmsg 0 251 0 [{<$USERNAME>|250:0:1}]的[{◇◇轮§回◇◇|249:0:1}]降低[{<$CURRRTARGETNAME>|253:0:1}]攻击速度{|254:0:1}}
#IF
checkitemw 豪横无极★护腿 1
CHECKCURRTARGETRACE = 0
random 80
#act
<$CURRRTARGETNAME>.CHANGESPEED 2 2 5
<$CURRRTARGETNAME>.DELAYGOTO 5000 @恢复倍攻
sendmsg 0 251 0 [{<$USERNAME>|250:0:1}]的[{豪横无极★护腿|249:0:1}]降低[{<$CURRRTARGETNAME>|253:0:1}]攻击速度{|254:0:1}}
#IF
checkitemw [殺仙]·冥王哀怨 1
CHECKCURRTARGETRACE = 0
random 100
#act
<$CURRRTARGETNAME>.GOTO @降倍攻
sendmsg 0 251 0 [{<$USERNAME>|250:0:1}]的[{[殺仙]·冥王哀怨|249:0:1}]封印[{<$CURRRTARGETNAME>|253:0:1}]对话框倍攻{|254:0:1}}
#IF
checkitemw 豪横无极★护腿 1
CHECKCURRTARGETRACE = 0
random 80
#act
<$CURRRTARGETNAME>.GOTO @降倍攻
sendmsg 0 251 0 [{<$USERNAME>|250:0:1}]的[{豪横无极★护腿|249:0:1}]封印[{<$CURRRTARGETNAME>|253:0:1}]对话框倍攻{|254:0:1}}
#if
CHECKCURRTARGETRACE = 0
checkitemw 暖玉轻革黎明
random 60
#act
MOV N$王的审判 <$PKPOWER>
MUL N$王的审判 1
<$CURRRTARGETNAME>.HUMANHP - <$STR(N$王的审判)>
SendMsg 5 [暖玉轻革黎明]:成功打出一击3倍伤害!!
#if
CHECKCURRTARGETRACE = 0
checkitemw 暖玉轻革黎明
random 80
#act
MOV N$王的审判 <$PKPOWER>
MUL N$王的审判 2
<$CURRRTARGETNAME>.HUMANHP - <$STR(N$王的审判)>
SendMsg 5 [暖玉轻革黎明]:成功打出一击5倍伤害!!
#if
CHECKCURRTARGETRACE = 0
checkitemw 暖玉轻革黎明
random 100
#act
MOV N$王的审判 <$PKPOWER>
MUL N$王的审判 3
<$CURRRTARGETNAME>.HUMANHP - <$STR(N$王的审判)>
SendMsg 5 [暖玉轻革黎明]:成功打出一击8倍伤害!!
#if
CHECKCURRTARGETRACE = 0
checkitemw 剑破苍穹谈生死[佛]
random 60
#act
MOV N$七绝护腕 <$PKPOWER>
MUL N$七绝护腕 1
<$CURRRTARGETNAME>.HUMANHP - <$STR(N$七绝护腕)>
SendMsg 5 [剑破苍穹谈生死[佛]]:成功打出一击3倍伤害!!
#if
CHECKCURRTARGETRACE = 0
checkitemw 剑破苍穹谈生死[佛]
random 80
#act
MOV N$七绝护腕 <$PKPOWER>
MUL N$七绝护腕 2
<$CURRRTARGETNAME>.HUMANHP - <$STR(N$七绝护腕)>
SendMsg 5 [剑破苍穹谈生死[佛]]:成功打出一击5倍伤害!!
#if
CHECKCURRTARGETRACE = 0
checkitemw 剑破苍穹谈生死[佛]
random 100
#act
MOV N$七绝护腕 <$PKPOWER>
MUL N$七绝护腕 3
<$CURRRTARGETNAME>.HUMANHP - <$STR(N$七绝护腕)>
SendMsg 5 [剑破苍穹谈生死[佛]]:成功打出一击8倍伤害!!
#IF
checkitemw 鸿蒙·心 1
CHECKCURRTARGETRACE = 0
Random 120
#ACT
<$CURRRTARGETNAME>.ChangeModeEx 10 2
<$CURRRTARGETNAME>.SETBODYCOLOR 249 2
<$CURRRTARGETNAME>.sendmsg 5 [提示]:你被石化了2秒!
#IF
checkitemw 皇极·岚冥纵横冠 1
CHECKCURRTARGETRACE = 0
Random 100
#ACT
<$CURRRTARGETNAME>.ChangeModeEx 10 2
<$CURRRTARGETNAME>.SETBODYCOLOR 249 2
<$CURRRTARGETNAME>.sendmsg 5 [提示]:你被石化了2秒!
#if
checkitemw 权利之眼 1
random 50
#act
<$CURRRTARGETNAME>.MAKEPOSION 0 30 <$MAXSC>
M.MAKEPOSION 0 30 <$MAXSC>
SendMsg 5 [权利之眼]:对方已中剧毒,持续30秒!!
#if
checkitemw 皇极天下★长靴 1
random 50
#act
<$CURRRTARGETNAME>.MAKEPOSION 0 30 <$MAXSC>
M.MAKEPOSION 0 30 <$MAXSC>
SendMsg 5 [权利之眼]:对方已中剧毒,持续30秒!!
#IF
checkitemw 酒瓶里的恶魂 1
CHECKCURRTARGETRACE = 0
Random 100
#ACT
<$CURRRTARGETNAME>.SetHumAttackMode 1 3
<$CURRRTARGETNAME>.SendCenterMsg 246 4 (*)糟糕,"<$CURRRTARGETNAME>"使你强制和平模式持续3秒! 0 3
#IF
checkitemw 九龙天子★长靴 1
CHECKCURRTARGETRACE = 0
Random 80
#ACT
<$CURRRTARGETNAME>.SetHumAttackMode 1 3
<$CURRRTARGETNAME>.SendCenterMsg 246 4 (*)糟糕,"<$CURRRTARGETNAME>"使你强制和平模式持续3秒! 0 3
#IF
checkitemw 残の月 1
CHECKCURRTARGETRACE = 0
Random 100
#ACT
<$CURRRTARGETNAME>.ChangeModeEx 11 3 1
<$CURRRTARGETNAME>.sendmsg 6 [提示]:你被禁锢了3秒!
#IF
checkitemw 誅邪咒灵之怨々雷 1
CHECKCURRTARGETRACE = 0
Random 80
#ACT
<$CURRRTARGETNAME>.ChangeModeEx 11 3 1
<$CURRRTARGETNAME>.sendmsg 6 [提示]:你被誅邪咒灵之怨々雷禁锢了3秒!
#if
checkitemw 愤怒的★老鸟
CHECKCURRTARGETRACE = 0
random 200
#act
MOV N$混沌额外 <$MAXDC>
MUL N$混沌额外 2
<$CURRRTARGETNAME>.HUMANHP - <$STR(N$混沌额外)>
SendMsg 6 [愤怒的★老鸟]:释放一击3倍伤害
#if
checkitemw Π蛮荒之力·混沌
CHECKCURRTARGETRACE = 0
random 150
#act
MOV N$混沌额外2 <$MAXDC>
MUL N$混沌额外2 2
<$CURRRTARGETNAME>.HUMANHP - <$STR(N$混沌额外2)>
SendMsg 6 [Π蛮荒之力·混沌]:释放一击3倍伤害
#if
CHECKITEMw 太虚祖魔 1
CHECKCURRTARGETRACE = 0
random 10
#act
<$CURRRTARGETNAME>.CHANGEPKPOINT + 20
<$CURRRTARGETNAME>.sendmsg 6 你被[太虚祖魔]击中,PK值+20
#if
CHECKITEMw 凰涅烬生〞八荒灭 1
CHECKCURRTARGETRACE = 0
random 10
#act
<$CURRRTARGETNAME>.CHANGEPKPOINT + 20
<$CURRRTARGETNAME>.sendmsg 6 你被[凰涅烬生〞八荒灭]击中,PK值+20
#if
CHECKITEMw 远征的召唤〞灵犀 1
CHECKCURRTARGETRACE = 0
random 150
#act
<$CURRRTARGETNAME>.MAKEPOSION 12 1 1
<$CURRRTARGETNAME>.sendmsg 6 [提示]:你被冰冻1秒!
#if
CHECKITEMw Π苍穹之力·杀戮 1
CHECKCURRTARGETRACE = 0
random 150
#act
<$CURRRTARGETNAME>.MAKEPOSION 12 1 1
<$CURRRTARGETNAME>.sendmsg 6 [提示]:你被Π苍穹之力·杀戮冰冻1秒!
#if
CHECKITEMw 恶魔刀锋※ 1
random 150
#act
M.MAKEPOSION 12 2 1
<$CURRRTARGETNAME>.MAKEPOSION 12 2 1
<$CURRRTARGETNAME>.sendmsg 6 [提示]:你被冰冻2秒!
#if
CHECKITEMw 毁灭者★长靴 1
random 150
#act
M.MAKEPOSION 12 2 1
<$CURRRTARGETNAME>.MAKEPOSION 12 2 1
<$CURRRTARGETNAME>.sendmsg 6 [提示]:你被毁灭者★长靴冰冻2秒!
#if
CHECKITEMw 蜘蛛侠[飞天大盗] 1
<$CURRRTARGETNAME>.CHECKGAMEGIRD > 887
random 1000
#act
<$CURRRTARGETNAME>.GAMEGIRD - 888
GAMEGIRD + 888
<$CURRRTARGETNAME>.sendmsg 6 [提示]:你被对方窃取1000黄金
sendmsg 6 [提示]:本次攻击窃取[<$CURRRTARGETNAME>] 1000两黄金
[@三生三世]
#IF
CHECKLEVELEX < <$STR(S22)>
#ACT
AddHpPer - 5
[@属性还原]
#if
#act
#CALL [\游戏登陆\属性给予.txt] @属性设置
[@万物之源]
#IF
#ACT
ChangeHumAbility 5 - 211111110 5
ChangeHumAbility 6 - 211111110 5
[@降倍攻]
#IF
#act
MOV N$倍攻加成 100
MOV N$倍攻高度 <$SCREENHEIGHT>
DEC N$倍攻高度 400
POWERRATE <$STR(N$倍攻加成)> 6
ADDBUTTON 48 12 7388 7388 7388 0 <$STR(N$倍攻高度)> 0 <$STR(N$倍攻加成)>%
DELAYGOTO 6000 @恢复倍攻
[@恢复倍攻]
#IF
#act
#CALL [\游戏登陆\神力倍数.txt] @神力设置
#CALL [\游戏登陆\攻速加成.txt] @攻速设置
[@强化给属性11]
#IF
#ACT
#CALL [游戏登陆\攻速加成.txt] @攻速设置
SENDMSG 7 您的速度已经恢复!!!!
;[@装备压制脚本]
;#if
;CHECKCURRTARGETRACE = 0
;checkitemw 归隐混沌诀·(3.0) 1
;NOT <$CURRRTARGETNAME>.checkitemw 弑·神·星 1
;random 815
;#act
;<$CURRRTARGETNAME>.CHANGEPKPOINT + 200
;SendMsg 6 [归隐混沌诀]:你把敌人打红名了!!
;<$CURRRTARGETNAME>.SendMsg 6 [系统]:你被敌人打红名了!!
}
最近回了很多帖子,都没人理我! 这个帖子好无聊啊! 楼主是男的还是女的? 收藏了,改天让朋友看看! 看帖不回帖都是耍流氓! 这么版块的帖子越来越有深度了! 小弟默默的路过贵宝地~~~ 论坛的人气越来越旺了! 在这个版块混了这么久了,第一次看见这么给你的帖子! 知识就是力量啊! 怎么我回帖都没人理我呢? 禽兽不如应该不是说楼主的的吧?
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